How to play

All the games are played with one finger on a phone, or with the mouse and keyboard on a computer. Here is a short guide to each of them.

Suky Tower

A slab slides left and right above the tower. Tap (or press Space) to drop it. The part that lands on the tower stays; the part that hangs over is cut off. A perfect drop keeps the full width. The game ends when nothing lands on the tower. One point per slab.

Suky Fly

Every tap (or Space) gives Suky a short push upward; gravity does the rest. Fly through the gap between the upper and lower pillar. Each pair of pillars you pass is one point. Touching a pillar or the ground ends the flight.

Suky Goes to Work

Swipe up, down, left or right (or use the arrow keys) and Suky hops that way; a quick tap is a step forward. Wait for a gap in the traffic and keep away from the ghosts. At the end the Evil Boss is waiting: grab rubber balls and throw them at him while dodging staplers and paper planes. You have three lives for the whole trip.

Suky Jumper

Run left and right and jump from one icy platform to the next. The faster you run, the higher you jump. The screen keeps scrolling up, so do not stay in one place for too long. Points come from the height you reach.

Suky Breaker

Move the paddle with your finger or mouse and keep the ball in play. Some bricks drop power-ups: a wider paddle and extra balls help, others make things harder. Clear all the bricks to move to the next level.

Suky Take

Suky runs on his own. Tap (or Space) to jump over blocks, double blocks and wide blue blocks; long gaps are covered by bars you have to stay on. Stars give bonus points. There are no levels – the run simply gets faster until you hit something.

Suky Rally

Turn your phone sideways, or play on a computer with the arrow keys. Steer left and right, brake before sharp corners. Coins give points, barrels slow you down and a nitro bottle gives a short boost. In a solo run you start from the first stage and continue only if you finish first. You can also race friends live.

Suky Ludo

Roll a six to bring a piece onto the board, then move around the 40 fields to your home lane. Landing on an opponent sends that piece back to its base. You have 10 seconds to roll and 10 seconds to pick a piece, otherwise the game does it for you. The winner is the first to bring all pieces to the very end of the home lane.

Rankings and names

You can play everything without typing a name. If you want to appear in the world rankings, open Rankings and enter a name of up to 16 characters. Only your best score in each game is sent.

Rooms

Tap “Play with friends”, create a room and send the code to the others. Everyone who enters the code joins the same room. The host starts the match; after three rounds the room shows the final table and anyone can ask for a rematch.

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